Abstract:The research on the theme of McEwan’s short story “Homemade” mainly focuses on two aspects, namely, the moral warning of the growing process of teenagers and the subversion of the hegemonic masculinity, while the game factor reflected in the text has not been given enough attention. “I” and Raymond explore the meaning of life with the help of the nature of games: competitive, imitative and virtual but not false. However, “I” and Raymond competition, only to obtain a false victory; the cafe world imitated by “I” is only a reference to the fictional reality. In the game of playing house, “I” is violent to my sister, causing damage to the ethical order. Therefore, my attempts to enter the adult world have failed and I can only live in futility. However, Raymond really inherited Sisyphus’ spirit of fighting hard and never complaining or regretful, and walked towards the road to get rid of the plight of fate.